The Vibria Company is introduced on page 90 of Grogs, and is a company of mercenary almogavars that specialize in Hermetic clientel. They originate in Barcelona (having a long relationship with the Jerbiton magi there), but have spawned chapters elsewhere.
The following stripped-down statistics represent a typical member of the Gold Gryphons (the chapter in service to Andorra), having been stationned 4 years in Andorra
Typical Almogavar of the Vibria Company
(Gold Gryphon Division)
Statistics
Characteristics: Str +1, Sta +2, Dex +1, Quik +1
Size: 0
Age: 34+
Decrepitude: 0
Warping: 0 (0)
Reputations: Reliable Grogs 2 (Hermetic)
Virtues:
+0 Almogavar, +1 Hermetic Experience
Flaws:
-1 (Minor Personality Flaw)
Combat:
Unarmed: Init +1, Atk +5, Def +5, Dmg +2
Dagger: Init +1, Atk +8, Def +6, Dmg +4
Toledo Longsword (& Roundshield): Init +3, Atk +13, Def +9 (+11), Dmg +8
Spear (& Roundshield): Init +3, Atk +9, Def +7 (+9), Dmg +6
Thrown Spear: Init +1, Atk +9, Def n/a, Dmg +6
Soak: +3
Fatigue: OK, 0, -1, -3, -5, ko
Wounds: -1 Lt (1-5), -3 Med (6-10), -5 Hvy (11-15), Incap (16-20), Dead (21+)
Encumbrance: 0 (Load 5, Burden 2, Str +2)
Abilities:
Catalan 5 (Barcelona, cursing), Iberia Area Lore 3 (Catalonia); Animal Handling 1 (pack animals), Athletics 3 (hike), Awareness 3 (ambush), Bargain 1 (wages) Brawl 4 (dagger), Carouse 2 (drinking songs), Charm 1 (wit), Covenant Lore: Andorra 4 (Defenses), Folk Ken 2 (warriors), Guile 2 (fast talk), Hunt 2 (tracking), Latin 3 (Hermetic), Leadership 2 (in combat), Magic Lore 2 (creatures), Order of Hermes Lore 2 (culture), Profession: Soldier 2 (guard duty), Ride 1 (speed), Single Weapon 6 (longsword), Stealth 2 (camouflage), Survival 2 (forage), Thrown Weapon 5 (spear)
Equipment: studded leather hauberk, roundshield, longsword, spear
Customization:
Characteristics:
1 point for Characteristics
Virtues & Flaws
Each must choose a Minor Personality Flaw. Suggestions include: Compassionate, Dutybound, Higher Purpose, Oversensitive, Pious, Proud, or Reckless
Each may choose one or two other Minor Flaws to balance additional Minor Virtues.
Suggested Flaws include: Disfigured, Lingering Injury, Minor Personality Flaw (again), Missing Eye, Missing Ear, Outcast/Outsider (Minor), etcetera
Suggested Virtues include: Enduring Constitution, Reserves of Strength, Tough, an Affinity with Single &/or Thrown Weapon, Puissant Single &/or Thrown Weapon, Warrior, etcetera.
Abilities:
an additional 110xp for Abilities
Armaments:
Anything within the scope of Standard Armaments, but also including Toledo Longswords (10XP spend on these).