Amalia, Tremere Diviner, +40

Statistics

Characteristics: Int +3, Per +3, Pre -1, Com +1, Str 0, Sta +1, Dex -3, Qik 0
Size: 0
Age: 64 (42), Height: 168 cm, Weight: 62 kg, Gender: Female
Decrepitude: 0
Warping Score: 4 (6¾)
Confidence: 1 (3)
Personality Traits: Loyal (Familiar) +3

Virtues:

Affinity with Rego, True Friend (Familiar) (Bonus: +3 to appropriate Personality Traits)*, Affinity with Intellego, The Gift, Hermetic Magus, Inventive Genius (Invent Lab Totals: +3), Minor Magical Focus (Certamen)*, Puissant Penetration, Puissant Intellego, Quiet Magic (×2) (Spellcasting Penalty: None for not speaking), Secondary Insight

Flaws:

Deficient Technique (Creo), Driven (Bring the Order to bear with Tremere Doctrine), Disjointed Magic, Flawed Parma Magica (Aquam), Hermetic Patron, Overconfident

Combat:

Dodge: Init: -2, Attack —, Defense +0, Damage —
Fist: Init: -2, Attack -3, Defense +0, Damage +0
Kick: Init: -3, Attack -3, Defense -1, Damage +3
Staff of Far Scry: Init: +0, Attack +0, Defense +3, Damage +2
Soak: +14
Fatigue levels: OK, 0, -1, -3, -5, Unconscious
Wound Penalties: -1 (1-5), -3 (6-10), -5 (11-15), Incapacitated (16-20), Dead (21+)

Abilities:

Area Lore: Transylvania 3 (geography), Artes Liberales 3 (ritual magic), Athletics 1 (grace), Awareness 4 (alertness), Carouse 1 (games of chance), Charm 2 (first impressions), Code of Hermes 2 (mundane relations), Concentration 5 (spell concentration), Covenant Lore: Lycaneon 3 (personalities), Etiquette 1 (faeries), Finesse 4 (precision), Folk Ken 3 (peasants), Guile 1 (elaborate lies), House Tremere Lore 2 (Doctrina), Intrigue 2 (alliances) (5), Latin 4 (hermetic usage), Leadership 1 (magi), Magic Theory 7 (Intellego), Magyar 5 (Hungarian), Order of Hermes Lore 2 (personalities), Parma Magica 4 (Ignem), Penetration 5+2 (Intellego), Philosophiae 3 (ritual magic), Soldier 2 (Setting camp), Stealth 1 (hide)

Arts:

Cr 0, In 27+3, Mu 1, Pe 3, Re 15, An 5, Aq 5, Au 7, Co 5, He 5, Ig 5, Im 7, Me 7, Te 5, Vi 7

Equipment:

Impenetrable Hauberk

Protection: 11 (Base 5, Quality Armor: +3, Enchanted +3)
Full Leather Scale Armor of Excellent quality, giving +3 to Soak and -3 to load (Cost: 24qp = 6 pawns). It has been enchanted with a Doublet of Impenetrable Silk, bringing its total protection to +11 soak);
Vis Capacity: 10
Effect Name: Doublet of Impenetrable Silk; Effect Level: 14; Effect Details: R: Per, D: Sun, T: Ind, Frequency: 2/day, Trigger: Constant; Arts: MuAn 10; Design: Base 4, +2 Sun; Total Effect Level: 14;

Amulet of Recovery

This piece of rock crystal has been enchanted to bind wounds if needed, and to otherwise help its wearer survive and recover from his injuries, providing +9 to recovery rolls.
Vis Capacity: 12
Effect Name: Purification of the Festering Wounds; Effect Level: 20; Effect Details: R: Touch, D: Moon, T: Ind, Frequency: 1/day; Give a character a +9 bonus to Recovery rolls; Arts: CrCo 20; Design: Base 4, +3 Moon, +1 Touch
Effect Name: Bind Wound; Effect Level: 20; Effect Details: R: Touch, D: Sun, T: Ind, Unlimited use; Arts: CrCo 10; Design: Base 3, +2 Sun, +1 Touch; Total Effect Level: 40.

Satchel of Preservation

A leather satchel that preserves any aliment put into it.
Vis Capacity: 6
Effect Name: Preserve the Soldier's Ration; Effect Level: 30; Effect Details: R: Touch, D: Sun, T: Room, Requisites: Herbam, Unlimited use; This effect perserves animal and herbam products from decay, thus ensuring that any food put inside doesn't spoil; Arts: CrAn 20; Design: Base 2, +2 Sun, +2 Room, +1 Touch, +1 Herbam requisite; Total Effect Level: 30)

Torque of Masking

Made of Electrum inlaid with bronze, this torque is used to mask enchantments on the caster, one at a time. It can defeat any Intellego spell of level 50 or lower.
Vis Capacity: 5
Effect Name: Masking the Odor of Magic; Effect Level: 55; Effect Details: R: Touch, D: Sun, T: Ind, Unlimited use; Make something seem non-magical to any Intellego spell of less than or equal to twice the (level + 2 magnitudes) of this spell; Arts: PeVi 45; Design: Base 30, +2 Sun, +1 Touch; Total Effect Level: 55

Staff of Far Scry

This staff is an alliage of Silver, Bronze and Electrum, inlaid with Jade, Magnetite and Magnets, and decorated with engraved Mistletoe symbols.
(Initiative: +0; Attack: +0; Defense: +3; Damage: +2; Strength: -1; Ability: Great Weapon; Cost: Inexpensive; Creator: Amalia, Tremere Diviner +40; Created: Autumn 1256
Talisman
Attunement Bonus: Silver: +2 Intellego;
Vis Capacity: 34
Total Pawns Invested: 8; Total Effect Level: 68
Effect Name: The Invisible Eye Revealed; Effect Level: 34; Effect Details: R: Per, D: Sun, T: Touch, Frequency: 2/day, Trigger: Constant effect. This is perceived by the talisman, not its wearer
Arts: InVi 30; Design: Base 15, +2 Sun, +1 Touch, +0 Imaginem requisite.
Effect Name: Hear for Magical Power; Effect Level: 34; Effect Details: R: Per, D: Sun, T: Sound, Frequency: 2/day, Trigger: Constant.
Detect any active magic at hearing range. The stronger the magic, the louder. This is prceived by the Talisman, not its wearer.
Arts: InVi 30; Design: Base 5, +2 Sun, +3 Sound;
Encumbrance: 2 (2)

Spells Known:

Animal Spells

Circle of Beast Warding (ReAn 5) +21
Disguise of the Putrid Aroma (ReAn 5) +21
The Gentle Beast (ReAn 25) +21
Opening the Tome of the Animal's Mind (InAn 25) +37, Mastery 1 (precise casting)
Shiver of the Lycanthrope (InAn 10) +36

Aquam Spells

Call of the Rushing Waters (InAq 15) +36
Clear Sight of the Naiad (InAq 5) +36
Enchantment of the Scrying Pool (InAq(Im) 30) +44
Subtle Taste of Poison and Purity (InAq 5) +36
Touch of the Pearls (InAq 5) +36
Voice of the Lake (InAq 25) +36

Auram Spells

Eyes of the Bat (InAu 25) +39, Mastery 1 (still casting)
Whispering Winds (InAu 15) +38

Corpus Spells

The Inexorable Search (InCo 20) +36
The Leap of Homecoming (ReCo 35) +22, Mastery 1 (ceremonial casting)
Sight of the Molting Magus (InCo 25) +37, Mastery 1 (still casting)
Whispers Through the Black Gate (InCo(Me) 15) +37, Mastery 1 (penetration)
The Whole from the Part (InCo 20) +36

Ignem Spells

Words of the Flickering Flame (InIg 35) +37, Mastery 1 (ceremonial casting)

Imaginem Spells

The Ear for Distant Voices (InIm 20) +38
Eyes of the Eagle (InIm 25) +39, Mastery 1 (still casting)
Illusion of the Shifted Image (ReIm 10) +24, Mastery 1 (still casting)
Wizard's Sidestep (ReIm 10) +24, Mastery 1 (fast casting)

Mentem Spells

The Call to Slumber (ReMe 10) +25, Mastery 2 (penetration, magic resistance)
Frosty Breath of the Spoken Lie (InMe 20) +38
Peering into the Mortal Mind (InMe 30) +39, Mastery 1 (still casting)
Perception of the Conflicting Motives (InMe 15) +38
Posing the Silent Question (InMe 20) +39, Mastery 1 (still casting)
Sight of the Transparent Motive (InMe 10) +39, Mastery 1 (still casting)
Thoughts Within Babble (InMe 25) +38

Terram Spells

Dream of the Mind that Sits (InTe 45) +36
Eyes of the Treacherous Terrain (InTe 15) +36
Sense the Feet that Tread the Earth (InTe 30) +36
Stone Tell of the Mind that Sits (InTe 30) +36

Vim Spells

Impression of the Faded Sigil (InVi 30) +39, Mastery 1 (ceremonial casting)
Maintaining the Demanding Spell (ReVi 30) +24, Mastery 1 (imperturbable casting)
Reveal the Lurking Watchers (InVi 30) +38
Sight of the Sigil (InVi 50) +39, Mastery 1 (acute sense)

Familiar

Greysound, Bird of Nephelococcygia
Characteristics: Int -2, Per +2, Pre +2, Com +1, Str -8, Sta 0, Dex +2, Qik +4
Size: -4
Soak: 0
Magic Might: 10
Cord Scores: Gold +3, Silver +1, Bronze +2
Familiar Powers: Eyes of the Bat (Effect Name: Eyes of the Bat; Effect Level: 34; Effect Details: R: Touch, D: Sun, T: Hearing, Frequency: 2/day, Trigger: Constant; Arts: InAu 30; Design: Base 4, +2 Sun, +3 Hearing, +1 Touch; Total Effect Level: 34; Affects Amalia constantly)

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