Table of Contents
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Statistics
Characteristics: Int +4, Per -2, Pre 0, Com +2, Str +2, Sta +1, Dex +2, Qui -2
Size: 0
Age: 32
Decrepitude: 0
Warping Score: 0(1)
Confidence: 7(3)
Personality: Gentle +3, Insightful +2, Shrewd +1 (I mean in a monetary, mercantile sense)
Virtues:
The Gift (free)
Hermetic Magus (free)
Verditius Magic (free - Verditius): Lab Total += Craft when enchanting; can alter item shape when opening; S&M bonus += Philosiphae (cap M. Theory); Vis to open -= Craft (min 1); Formulaic magic needs casting tools
Inventive Genius (minor): +3 to Lab Total for spell invention, enchanting, potions. +6 if experimenting
Improved Characteristics (minor)
Great Intelligence (minor)
Flexible Formulaic Magic (major): May alter one of Range, Duration or Target one step when casting
Social Contacts (Goldsmiths): Presence vs 6 to find a contact in a new area
Side Effect: After casting a spell of the nth magnitude, the scent of Antoine's sigil causes those within n paces to become more susceptible to suggestion. They suffer a -n penalty to rolls to resist lies, suggestions, confusion, befuddlement and subterfuge, whether magical or mundane. However, this also applies to Antoine's allies, and - to a lesser extent (n/2 penalty) to Antoine himself. This effect is magical, with Penetration 0.
Reforging (Verditius, minor): Can repair enchanted items, increase their vis capacity and smelt them for Vis
Flaws:
Weird Magic (Hermetic, minor): Roll an additional botch die for 0 on stressed spellcasting. Botches on that die are weird, not dangerous
True Love (major): // his fiancée, Isolde, who likely starts the saga following on after him
Driven (major): //Reconcile the Valdarian cult with House Verditius
Noncombatant (minor)
Hubris +1 (Verditius, minor)
Abilities:
Area Lore: Burgundy 2 (Dijon)
Artes Liberales 1 (geometry)
Athletics 1 (running)
Awareness 2 (alertness)
Bargain 4 (jewellery)
Charm 3 (flattery)
Concentration 2 (while crafting)
Craft - Goldsmith 5 (rings)
Cult Lore - Verditius 1 (history)
Finesse 2 (Imaginem)
Folk Ken 4 (customers)
Goldsmiths' Guild Lore 2 (traditions)
Guile 2 (fast talk)
Language: French 5 (jewellery)
Language: Magyar 2 (with Isolde)
Language: Latin 5 (Hermetic usage)
Magic Lore 11xp (regiones)
Magic Theory 5 (enchanting)
Order of Hermes Lore 1 (history)
Parma Magica 13xp (Terram)
Philosophiae 2 (Verditius runes) Note - Verditius gains from Philosophiae are capped; no point having it higher until MT surpasses normal Shape and Material bonuses
Profession - Scribe 1 (copying)
Teaching 2 (Hermetic magi)
Spent 160xp on Abilities
Arts
Technique | Score | leftover xp |
---|---|---|
Creo | 03 | 02 |
Intellego | 03 | 03 |
Muto | 05 | |
Perdo | 03 | |
Rego | 10 | 08 |
Form | Score | xp |
---|---|---|
Animal | 02 | 01 |
Aquam | 04 | |
Auram | 03 | |
Corpus | 02 | |
Herbam | 02 | |
Ignem | 03 | |
Imaginem | 09 | |
Mentem | 10 | 03 |
Terram | 01 | |
Vim | 04 |
Casting Sigil: A scent of cinnamon, which seems to beguile the senses (see Side Effect)
Voting Sigil: A set of copper Borromean Rings
Spells
Aquam
Muto Aquam
Personal Lungs of the Fish (MuAq(Au) 15: Personal, Sun, Part) as ArM5 p122, but Personal
Rego Aquam
Cloak of the Duck's Feathers (ReAq 5): Touch, Sun, Individual) ArM 5, p124
Imaginem
Creo Imaginem
A Word in your Ear (CrIm 15: Sight, Diameter, Part) custom spell
Relay the Vision of the Magus (CrIm 5: Touch, Conc, Individual) From Andorra's library
Intellego Imaginem
Hear the Distant Voice (InIm 5: Sight, Diam, Individual) From Andorra's library
Prying Eyes and Wagging Ears (InIm 10: Touch, Conc, Room). As ArM5 Prying Eyes, but for sound as well.
Muto Imaginem
Purity before the Noble's Court (MuIm 5: Touch, Sun, Individual) Custom Spell
Aura of Ennobled Presence (MuIm 10: Touch, Sun, Individual) ArM 5, p145
Disguise of the Transformed Image (MuIm 15: Touch, Sun, Individual) ArM 5, p146
Perdo Imaginem
Invisibility of the Standing Wizard (PeIm 15: Touch, Sun, Individual) ArM 5, p146
Rego Imaginem
Wizard's Sidestep (ReIm 10: Personal, Sun, Individual) ArM 5, p147
Mentem
Intellego Mentem
Perception of the Conflicting Motives (InMe 15: Eye, Momentary, Individual) ArM 5, p149
Muto Mentem
Recollection of the False Event (MuMe 5: Eye, Sun, Individual) As ArM 5, p149, but a major change
Perdo Mentem
Calm the Motion of the Heart (PeMe 15: Voice, Momentary, Individual) ArM 5, p150
Rego Mentem
Ring of Warding against Spirits (ReMe 15: Touch, Ring, Circle) ArM 5, p151
Singlemindedness of the Concentrating Wizard (ReMe 25, Personal, Sun, Individual) //A&A, p34 +3 concentration; all other Int-based rolls fail //
Items owned:
Brooch of the Duck's Feathers:
As Cloak of the Duck's Feathers; Touch, Conc, Indiv; maintains conc; 50 uses/day; triggers on wearing (level 15 vs LT 32).
Will be given away to Isolde's father.
Quartz Ring of Invisibility:
As Veil of Invis; Touch, Conc, Indiv; maintains conc; 6 uses/day; triggers on pressing stone between thumb and forefinger (level 23 vs LT 41+1d10=5)
Created by experimenting, which produced a minor flaw - while the user and his clothing vanishes, the ring itself remains visible
Talisman
A Silver chain bearing a circular Cinnamon-wood pendant held in a gimbal allowing rotation about horizontal and vertical axes, attuned as talisman:
- Currently opened to 7 pawns; maximum 13 (MuIm)
- Attuned to Intellego +2, Imaginem +4, Self-Protection +4
- Instilled with (44 levels):
- Purity before the Noble's Court; Pers, Conc, Indiv; maintains conc; unlimited/day; triggers on pressing the pendant firmly to the skin (level 18 vs LT 40)
- Aura of Ennobled Presence; Pers, Sun, Indiv; 2 uses/day; triggers on rotating pendant horizontally (level 6)
- Disguise of the Transformed Image; Pers, Conc, Indiv; maintains conc; unlimited/day; triggers on rotating pendant vertically. Finesse roll to determine quality of illusion (level 20 vs LT 40)
Vis:
- 2 Muto
- 2 Rego
- 1 Auram
- 2 Aquam
- 5 Corpus
- 7 Imaginem
- 7 Mentem
- 7 Vim