Attumah, Sea Conqueror

And ancient sea conqueror, Attumah has tried multiples times to conquer Heracleion.

He was always repelled by king triton and his forces, until…

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Statistics

Faerie Might: 30 (Aquam)
Characteristics: Int -2, Per 0, Pre +1, Com 0, Str +9, Sta +2, Dex +2, Qik -4
Size: +2
Season: Summer
Height: 274 cm, Weight: 333 kg, Gender: Male
Decrepitude: 0
Warping Score: 0 (0)
Reputations: Brutal 3, Aggressive 1, Would-be Conqueror 1

Virtues:

Faerie Speech [Many faeries have a Pretense called Faerie Speech, which they use instead of acquiring human languages. Faeries seem to know the same languages as whomever they are talking to. If speaking to a group that has demonstrated mixed linguistic skills, the faerie may select which language to speak in. This effect occurs whenever the faerie speaks and costs no Might. It is not magically resisted, because the effect only alters the behavior of the faerie. If the faerie has not heard a person from its audience speak, it may only use whichever language it last used with humans. Once its audience speaks, the faerie may then converse in the correct language for its audience. ]
Great Strength × 2*
Humanoid Faerie
Magical Mount [Name: Samil]
Narrowly Cognizant
Reputation as Confidence

Flaws:

Driven (Rule over the Seas)
Restricted Might: Out of Water [The faerie is nearly powerless at certain times or under certain conditions. At the onset of these disadvantageous conditions, any ongoing supernatural effects that the creature has started with its powers immediately end, except for those that constantly affect the creature itself. As long as the conditions last, the creature is unable to spend or recover Might points.]

Qualities:

Gigantic × 1
Greater Power × 5: 250/250
Improved Soak × 10 (Soak: +20)
Minor Virtue × 2 (Great Strength)

Inferiorities

Monstrous Appearance*

Combat:

Dodge: Init: -4, Attack —, Defense +0, Damage —
Fist: Init: -4, Attack +7, Defense +1, Damage +9
Trident: Init: +0, Attack +11, Defense +3, Damage +14
King Triton's Trident: Init: +1, Attack +11, Defense +3, Damage +20
Kick: Init: -5, Attack +6, Defense -1, Damage +12

Soak: +22
Fatigue levels: OK, 0, -1, -3, -5, Unconscious
Wound Penalties: -1 (1-7), -3 (8-14), -5 (15-21), Incapacitated (22-28), Dead (29+)

Abilities:

Area Lore: Mediterranean Sea 2 (geography), Athletics 3 (running), Awareness 3 (alertness)
Bargain 1 (Treasure), Brawl 4 (Fist)
Faerie Speech 4 (Threats), Finesse 1 (Aquam)
Guile 1 (fast talk)
Leadership 4 (intimidation)
Single Weapon 6 (Trident)
Stealth 2 (sneak)

Equipment:

Encumbrance: 0 (1)

Powers:

Baneful Maelstrom

(Greater: 75), Points: 2, Initiative: Qik-5
Form: Aquam, Range: Voice, +2, Duration: Conc, +1, Target: Group, +2
Level: ReAq55, Design: 55 levels, Base 10, +2 Voice, +1 Conc, +2 Group, +4 for +35 damage, -4 Might cost
Like "Tower of Whirling Water", but does +35 damage

Clear Sight of the Naiad

(Greater: 10), Points: 0, Initiative: Qik+0
Form: Aquam, Range: Per, +0, Duration: Mom, +0, Target: Vision, +4
Level: InAq5, Design: 5 levels, Base 1, +4 Vision, -1 Might cost

Cursed Waters

(Greater: 90), Points: 0, Initiative: Qik-6
Form: Aquam, Range: Touch, +1, Duration: Sun, +2, Target: Body-of-water, +3
Level: PeAq60, Design: 60 levels, Base 15, +1 Touch, +2 Sun, +3 Body-of-water, +1 constant, Increased Size x2, -6 Might cost, Constant Power: +1
Destroy a body of water's ability to nourish people and fish. The waters appear darkened and oily.

Mighty Torrent of Water

(Greater: 75), Points: 0, Initiative: Qik+6
Form: Aquam, Range: Voice, +2, Duration: Mom, +0, Target: Ind, +0
Level: CrAq20, Design: 20 levels, Base 10, +2 Voice, -2 Might cost, +8 Initiative cost, -1 mastery points
Special Abilities: fast casting, Power Spell Mastery: 1

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