Bashir Ibn Kamal in 1235
Bashir Ibn Kamal in 1241
Year: Winter 1241
Background
Bashir ibn Kamal was born in Valencia in the dying days of the Moorish conquest of Spain. His early life was one of privilege and education, his father wanting nothing but the best for his boy. He was educated at a fine school in Granada, learning languages, philosophy, and the Koran. When he was twenty, he travelled to Mallorca to study medicine. There he found his true calling, in healing the sick and tending to the injured.
The next few years were good years for Bashir. He had his work, and he had his faith, and he knew he was doing a lot of good for a great many people. That ended when he heard that Saragossa was overrun and his family was forced to flee to Africa. At first he was despondent. But over time he began to accept that it might be a great deal of time before he ever saw his family again.
Two years after that, Mallorca was invaded by forces from Aragon. Bashir was not a fighting man, but he was kept busy tending to wounded soldiers. Unfortunately, for the Moorish residents, however, the attacking force was too great, and the defending forces were ultimately defeated. Bashir was captured and ultimately brought to the covenant of Andorra where he was offered a position.
Confidence: 2 (6)
Age: 39 (38)
Decrepitude: 0 (1)
Living Conditions: +1
Companion in Autumn covenant: +1
Regimen: +3
Characteristics:
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Virtues
Cautious with Chirurgy
Cautious with Medicine
Educated
Good Teacher
Improved Characteristics
Puissant with Chirurgy
Puissant with Medicine
Privileged Upbringing
Self-Confident
Flaws
Ability Block - Martial
Compassionate (major)
Fish Out of Water - cities & towns,
Lingering Wound - leg wound
Outsider - Moor
Personality
Compassionate +3
Introverted -1
Pious +2
Abilities
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Formulae
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Theriac Lab Texts
Hyacinth Plaster
Theriac Level 10
Shape and Materials: Hyacinth (+2), Rock Crystal (+3), Bandage (+4) = (+9)
Potency: Moderate
When applied to a wound, this linen cloth smeared with ointment containing ground hyacinth (among other things) grants a +3 to the patient’s next Wound Recovery rolls for all Heavy, Medium, and Light Wounds by drawing out accumulated choler, which causes inflammation.
(base 3, +3 Strong)
Mustard Plaster
Theriac Level 5
Shape and Materials: Hyacinth (+2), Rock Crystal (+3), Bandage (+4) = (+9)
Potency: Moderate
When applied to a wound, this linen cloth smeared with ointment containing ground mustard seeds (among other things) grants a +3 to the patient’s next Wound Recovery rolls for all Medium and Light Wounds by drawing out accumulated choler, which causes inflammation.
(base 3, +2 Moderate)
Ointment for Congealing Blood
Theriac Level 20
Shape and Materials: Hyacinth (+2), Rock Crystal (+3), Bandage (+4) = (+9)
Potency: Moderate
This compress of tormentil and comfrey stays the flow of blood and causes flesh to knit back together; it cures a Medium Wound caused by a slashing weapon over the course of a month.
(base 10, +2 Moderate)
Ointment for Healing Crushed Flesh
Theriac Level 20
Shape and Materials: Hyacinth (+2), Rock Crystal (+3), Bandage (+4) = (+9)
Potency: Moderate
This compress of hyacinth and comfrey reinforces flesh and heals compression injuries; it cures a Medium Wound caused by a crushing weapon over the course of a month.
(Base 10, +2 Moderate)
Soporific Sponge
Theriac Level15
Shape and Materials: Hyacinth (+2), Rock Crystal (+3), Bandage (+4) = (+9)
Potency: Mighty
Bashir devised this theriac based on rumors of a similar theriac used by the School of Salerno. It combines opium, mandrake, hemlock and hyoscyamus (all horrible poisons if used wrongly) into a hypnotic aid that is soaked into a sponge. This, when held against the mouth and nose for a few minutes, causes deep slumber. The patient is reduced to the Unconscious Fatigue Level, and will remain that way for two hours. When the patient comes around, the Fatigue Penalty he suffers is subtracted from any Wound or Disease Penalty. A surgeon who operates on a patient who has been stupefied with this theriac has a +2 to his surgery roll and rolls 2 fewer botch dice (this can reduce botch dice to zero).
(base 3, +4 Mighty)
Tonic of Gold
Theriac Level 5
Shape and Materials: Frankincense (+3), Tin (+3) = (+6)
Potency: Weak
This tonic, made with minute quantities of gold, restores a Winded character to a non-fatigued state. It cannot affect a character who has lost more than one Fatigue level.
(base 5)
LAB TOTAL (medicines): 3 (Int) + 9 (Medicine) + 9 (S&M) = 21 = 5 doses
LAB TOTAL (tonic of gold): 3 (Int) + 9 (Medicine) + 6 (S&M) = 18 = 4 doses
Treating Disease
Prognosis Total: 18 + Diet Modifier + Living Conditions Modifier
Books Written
Historia Medica
Medicine Summa: Level 3, Quality 17
Author: Bashir ibn Kamal (Com +2, Good Teacher, Medicine 9)
Features: +6 Quality, Lowered Level
Notes: Written in 1241 and for the covenant of Andorra
Herbae Pyrenaei
Apothecary Tractatus: Quality 11
Author: Bashir ibn Kamal (Com +2, Good Teacher)
Notes: Written in 1243 and for the covenant of Andorra
Instrumenta Pigmentarii
Apothecary Tractatus: Quality 11
Author: Bashir ibn Kamal (Com +2, Good Teacher)
Notes: Written in 1243 and for the covenant of Andorra