Table of Contents
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Statistics
Magic Might: 17
Characteristics
Intelligence: +1
Perception: +2
Strength: +2 (including his Chimera bonus)
Stamina: +1
Presence: 0
Communication: 0
Dexterity: +3
Quickness: +1
Born: Spring 1236
Bonded as a Familiar: Summer 1242
Size: -2
Season: Summer
Confidence: 1(3)
Personality Traits
Reputations
Virtues
Ferocity (when defending Vibria)
Greater Immunity: Heat and Flame (Greater Magical Quality)
Improved Characteristics x3
Lightning Reflexes
Magic Animal
Perfect Balance
Puissant Awareness
Second Sight (Lesser Magical Quality)
Shapeshifter (Greater Magical Quality)
Sharp Ears
Unaffected by the Gift
Flaws
Carefree
Close Family Ties
Deteriorating Power (Hands of the Magical Animal)
Magical Friend
Minor Essential Flaw: Avaricious
Nocturnal
No Hands (Free)
Overconfident (Major)
Animal Qualities
Accomplished Flier
Ambush Predator
Fast Flyer
Good Jumper
Skilled Climber
Thick Fur
Magical Qualities
Minor Virtue: Second Sight
Gift of Speech
Greater Power x1
Improved Abilities x1
Lesser Power x1
Major Virtue: Greater Immunity
Major Virtue: Shapeshifter
Personal Power x6
Magical Inferiorities
Susceptible to Deprivation
Monstrous Appearance
Abilities
Combat
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Soak: +2
Fatigue Levels: OK, 0, -1, -3, -5, Unconscious
Wound Penalties: -1 (1-3), -3 (4-6), -5 (7-9), Incapacitated (10-12), Dead (13+)
Powers
Cat Like a Shadow
(2 points, Init 0, Imaginem)
R: Per, D: Sun, T: Ind
A personal version of Veil of Invisibility, as per ArM5, page 146.
Fur of Flame
(0 points, Init 0, Ignem)
R: Per, D: Diam, T: Ind
A personal version of Coat of Flame, as per ArM5, p. 140.
Flight of the Hummingbird
(0 points, Init 0, Animal)
R: Per, D: Sun, T: In
Felix can fly through the air in any direction, simply by concentrating. If distracted, this control is lost but the power still holds him aloft indefinitely.
Fiery Breath
(0 points, Init -5, Ignem)
R: Voice, D: Mom, T: Individual
Felix can belch forth a torrent of fire 15 paces long and 2 paces wide, which does a stress die +10 damage.
Hands of the Magical Animal
(0 points, Init 0, Terram)
R: Touch, D: Sun, T: Ind
his allows Felix to manipulate and carry an item as if he had human hands and a Strength of +5. Felix must concentrate to do anything other than carry the object, including dropping it or taking something else.
Humans Are Easily Misplaced
(3 points, Init -8, Corpus)
R: Arc, D: Conc, T: Ind
A version of Inexorable Search (ArM5, page 131). The "maps" Felix uses are a mixture of scents and textures, and make little sense to humans. This requires an Arcane Connection, so Felix often scent–mark humans he wishes to find again by rubbing on them.
Puffed Up and Hissing
(1 point, Init 0, Animal)
R: Per, D: Sun, T: Ind
Felix puffs himself up to fight, and magic grants him extra mass. This Power is a Personal version of Beast of Outlandish Size (ArM5, page 118).
Sight Beyond Sight
(0 points, Init -1, Imaginem)
R: Per, D: Conc, T: Vision
All five of Felix's senses operate at a distance, as far as he can see. This makes him supernaturally aware of everything which occurs, and it is exceptionally difficult to catch it by surprise.
Vis:
4 Ignem (in his heart)
Appearance:
In his "normal" form, Felix is a short-haired cat whose fur is very red. He has leathery crimson wings; his nose leather and the pads of his paws are the same colour as his wings, and his eyes aresalmon-coloured. He is 36 inches (92 cm) long, plus a 24 inch (61 cm) tail, and weighs 61 pounds (28 kg).
In his human form, Felix is a tall, muscular man with short, vividly red hair and a neatly trimmed beard who appears to be around 40 years old. He is 6'0" (183 cm) tall and weighs 241 pounds (109 kg).