25 years post-gauntlet
Covenant: Castra Solis
Characteristics:
Int +2, Per 0, Pre +1, Com +1, Str 0, Sta +2, Dex +1, Qik +1
Size: 0
Age: 65 (47), Height: 165 cm, Weight: 65 kg, Gender: Male
Decrepitude: 0
Warping Score: 3 (10¼)
Confidence: 1 (3)
Virtues
Affinity with Ignem, True Friend (Familiar) (Bonus: +3 to appropriate Personality Traits), Affinity with Perdo, Apt Student (Learning Bonus: +5), Boosted Magic, Cautious Sorcerer (Bonus: Three fewer botch dice casting spells or in lab), Flawless Magic (Study Totals: Doubled for spell mastery), The Gift, Hermetic Magus, Improved Characteristics, Inoffensive to Animals, Puissant Ignem
Flaws:
Close Family Ties, Compassionate, Fettered Magic, Limited Magic Resistance (Aquam), Proud, Twilight Prone
Personality Traits:
Chivalrous +2, Sanguine -1, Scholarly +1, Loyal (Familiar) +3
++Combat:
- Dodge: Init: +0, Attack —, Defense +4, Damage —
- Fist: Init: +0, Attack +4, Defense +4, Damage +0
- Kick: Init: -1, Attack +4, Defense +3, Damage +3
- Dagger: Init: +0, Attack +7, Defense +5, Damage +3
- Sword, Long & Shield, Buckler: Init: +1, Attack +11, Defense +9, Damage +6
- Soak: +4
- Fatigue levels: OK, 0, -1, -3, -5, Unconscious
- Wound Penalties: -1 (1-5), -3 (6-10), -5 (11-15), Incapacitated (16-20)
Abilities:
Animal Handling 1 (Horses), Provence Lore 1 (personalities), Artes Liberales 2 (cermonial magic), Athletics 1 (acrobatics), Awareness 4 (searching), Bargain 3 (Vis), Brawl 3 (Dagger), Charm 1 (first impressions), Chirurgy 3 (setting bones), Civil and Canon Law 1 (Laws and Customs of Provence), Code of Hermes 1 (mundane relations), Concentration 1 (spell concentration), Castra Solis Lore 1 (personalities), Dominion Lore 1 (saints), Etiquette 2 (nobility), Faerie Lore 1 (Water Faeries), Finesse 2 (casting speed), Folk Ken 1 (magi), Guile 1 (lying to authority), Hunt 1 (tracking), Infernal Lore 1 (demons), Intrigue 1 (alliances), Latin 5 (hermetic usage), Leadership 3 (in combat), Magic Lore 1 (magical traditions), Magic Theory 5 (Ignem), Medicine 3 (physician), Occitan 5 (Provencal), Order of Hermes Lore 2 (history) (10), Parma Magica 4 (Aquam) (5), Penetration 5 (Ignem), Philosophiae 2 (ceremonial magic), Ride 3 (battle), Single Weapon 5 (Sword, Long), Teaching 3 (to Apprentices)
Arts:
Cr 9, In 7, Mu 5, Pe 14, Re 6, An 5, Aq 5, Au 5, Co 9, He 5, Ig 19+3, Im 5, Me 6, Te 5, Vi 9
Twilight Scars: Flames dim and extinguish entering a room; Small Inflamable objects (candles…) sometimes take fire
Equipment:
- Partial Chain Mail Armor (Soak: 8) (Soak: 8; Protection: 6)
Talisman
Golden Bracelet (Creator: Hugues of Flambeau; Created: Summer 1212; Vis Capacity: 33; Talisman; Total Pawns Invested: 25; Total Effect Level: 200;
- Effect Name: Ward Against Heat and Flames; Effect Level: 30; Effect Details: R: Touch, D: Sun, T: Ind, Frequency: 24/day; Arts: ReIg 25; Design: Base 10, +2 Sun, +1 Touch;
- Effect Name: Aura of Ennobled Presence; Effect Level: 15; Effect Details: R: Touch, D: Conc, T: Ind, Frequency: Unlimited, Concentration; Arts: MuIm 5; Design: Base 3, +1 Conc, +1 Touch;
- Effect Name: Greater Awareness; Effect Level: 20; Effect Details: R: Per, D: Sun, T: Vision, Frequency: 1/day; Use two senses at a distance: Sight and Hearing; Arts: InIm 20; Design: Base 2, +2 Sun, +4 Vision;
- Effect Name: The Undomitable Warrior; Effect Level: 22; Effect Details: R: Per, D: Sun, T: Ind, Frequency: 3/day; Eliminate the penalties of Fatigue and wounds; Arts: ReCo 20; Design: Base 10, +2 Sun; Experimental Results: Side Effect: Grants a bonus to recovery rolls equal to an equivalent spell of similar Magnitude (+15 to recovery rolls);
- Effect Name: Wizard's Leap; Effect Level: 25; Effect Details: R: Per, D: Mom, T: Ind, Unlimited use; Transport the target instantly up to 50 paces; Arts: ReCo 15; Design: Base 15;
- Effect Name: Flawless Shield against Metal Weapons; Effect Level: 30; Effect Details: R: Per, D: Sun, T: Ind, Frequency: 1/day; Keep all metal or gemstone away from your body, or ward a target against metal or gemstone; Arts: ReTe 30; Design: Base 15, +2 Sun, +1 Don't affect his own possessions;
- Effect Name: Swift Flight of the Eagle; Effect Level: 28; Effect Details: R: Per, D: Conc, T: Ind, Frequency: 6/day, Concentration; Move a target quickly in any direction you please; Arts: ReCo 20; Design: Base 15, +1 Conc;
- Effect Name: Veil of Invisibility; Effect Level: 30; Effect Details: R: Touch, D: Sun, T: Ind, Unlimited use; Arts: PeIm 20; Design: Base 5, +2 Sun, +1 Touch); Shield, Buckler (Init: 0; Atk: 0; Dfn: +1; Str: -2; Cost: Standard)
- Encumbrance: 3 (3)
Spells Known:
Corpus Spells
- One of a Crowd (MuCo 15) +17, Mastery 1 (quiet casting). Utterly change the appearance or size of a person: This spell allow its caster to appear as any approximately human being: This spell works just as "Disguise of the new visage", but affects all the body instead, in the same fashion, even allowing sex changes.
- Purification of the Festering Wounds (CrCo 20) +21, Mastery 1 (stalwart casting)
- Bind Wound (CrCo 10) +21, Mastery 1 (quiet casting)
- Steal Life's Energies (PeCo 15) +26, Mastery 1 (Magic Resistance). Cause the loss of a Fatigue level
Ignem Spells
- Blade of the Virulent Flame (CrIg 15) +34, Mastery 1 (penetration)
- Cloak of Darkness (PeIg 10) +39, Mastery 1 (quiet casting). Greatly reduce the amount of light in an area of size equal to a single fire*100. This is rougly equivalent to a townplace.
- Diamond Dust (PeIg 20) +40, Mastery 2 (penetration, multiple casting). Chill a person so strongly that they take +10 damage
- Flash of the Scarlet Flames (CrIg 15) +34, Mastery 1 (penetration)
- Like the Sun breaking the Night (CrIg 20) +34, Mastery 1 (quiet casting). Create light as bright as direct sunlight on a clear day
- Pilum of Fire (CrIg 20) +35, Mastery 2 (multiple casting, penetration)
- Snuff out the Flames (PeIg 10) +39, Mastery 1 (fast casting). Extinguish a fire, cooling the ashes to merely warm
- Trust of Childlike Faith (PeMe 10) +23, Mastery 1 (quiet casting)
- Vision of Heat's Light (InIg 20) +32, Mastery 1 (stalwart casting)
- Winter's Icy Touch (PeIg 10) +39, Mastery 1 (penetration)
Mentem Spells
- Posing the Silent Question (InMe 20) +16, Mastery 1 (quiet casting)
- Sight of the Transparent Motive (InMe 10) +16, Mastery 1 (quiet casting)
Terram Spells
- End of the Mighty Castle (PeTe 25) +22, Mastery 1 (stalwart casting)
- Obliteration of the Metallic Barrier (Pe(Re)Te 20) +14, Mastery 1 (stalwart casting)
- Ward against Steel and Stone (ReTe 25) +14, Mastery 1 (fast casting). Keep all metal or gemstone away from your body, or ward a target against metal or gemstone
Vim Spells
- Demon's Eternal Oblivion (PeVi 10) +27, Mastery 2 (penetration, multiple casting)
- Dreadful Bane of the Fae (PeVi 10) +26, Mastery 1 (penetration)
- The Heathen Witch Reborn (PeVi 15) +26, Mastery 1 (penetration)
- Perceive the Invisible Spirit (InVi 15) +19, Mastery 1 (quiet casting). Count the number of individuals in the spell Target (Vim)
- Sap the Griffin's Strength (PeVi 10) +26, Mastery 1 (penetration)
Familiar
- Ember
- Type: Dragon of the Hearth
- Characteristics: Int 0, Per +3, Pre 0, Com -1, Str -1, Sta +4, Dex +3, Qik +6
- Size: -2
- Soak: 4
- Magic Might: 10
- Cord Scores: Gold +3, Silver +2, Bronze 0
- Familiar Powers: Magic Theory 5 (enchanting items)