Lucas de Mercere in 1235

A snapshot of Lucas just before he enters the game.

Size: 0
Age: 36 (35)
Decrepitude: 0
Warping Score: 0 (2)
Confidence: 1(3)

Characteristics

Int +3
Per +1
Pre +0
Com +2
Str -2
Sta +2
Dex +0
Quick -2

Virtues

Mutantum Magic (free)
Gentle Gift +3
Quiet Magic x2 +2
Subtle Magic +1
Cautious Sorcerer +1
Affinity with Muto +1
Personal Vis Source – Corpus +1
Book Learner +1
True Friend (Horus)

Flaws

Driven - to build a new Great Library -3
Favors - House Mercere -3
Busybody -1
Ability Block - Martial -1
Disjointed Magic -1
Close Family Ties -1

Personality Traits

Curious +2
Friendly +2
Driven -3

Abilities

Ability Specialty Score Experience
Artes Liberales – Latin and Arabic alphabets rhetoric 2 15
Athletics Grace 1 5
Awareness Alertness 1 5
Bargain magical supplies 1 5
Brawl Dodging 1 5
Burgundy Lore personalities 2 0
Charm being witty 2 15
Chirurgy binding wounds 1 5
Code of Hermes tribunal procedures 1 5
Concentration spell casting 2 15
Dead Language: Latin hermetic usage 4 45
Etiquette magi 2 15
Finesse Corpus 3 35
Folk Ken townsfolk 1 10
Guile fast talk 1 5
Intrigue gossip 1 5
Living Language: French (native) Bourguignon 5 0
Living Language: Occitan Catalan 5 50
Magic Lore magical traditions 1 5
Magic Theory inventing spells 3 30
Medicine physician 1 5
Order of Hermes Lore personalities 1 5
Parma Magica Corpus 3 30
Penetration Corpus 1 5
Philosophiae natural philosophy 1 5
Profession – Librarian caring for books 2 15
Profession – Scribe illumination 2 15
Ride staying on the horse 1 5
Stealth sneaking 2 15
Swim staying afloat 1 5
Teaching Muto 1 5

Arts

Art Score Experience
Creo 7 28
Intellego 5 15
Muto 12 54/81
Perdo 4 11
Rego 8 40
Animal 10 56
Aquam 01 01
Auram 01 01
Corpus 11 71
Herbam 02 04
Ignem 05 15
Imaginem 05 16
Mentem 06 23
Terram 05 16
Vim 01 20

Spells

Name CT* Level Range Duration Target Description
Doublet of Impenetrable Silk +24 MuAn 15 Touch Sun Ind. Animal-based cloth gets +3 Soak
Remake the Tailor's Craft +24 MuAn 15 Touch Sun Group Can transform a set of clothes into different clothes.
Cloak of the Duck's Feathers +11 ReAq 05 Personal Sun Ind Keeps water off the target
The Voice of the Bjornaer Magus +24 MuAn 15 Personal Sun Ind. Can speak when in animal form
Chamber of Spring Breezes +10 CrAu 5 Touch Sun Ind. Keeps the air flowing in a room
Bind Wound +19 CrCo 10 Touch Sun Ind. Stops a wound from bleeding
Chirurgeon's Healing Touch +19 CrCo 20 Touch Sun Ind. Improves a wound one level [Ritual]
Eyes of the Cat +25 MuCo 5 Touch Sun Ind. Grants target ability to see in all but total darkness
Improved Shape of the Woodland Prowler +24 MuCo 25 Touch Sun Ind. Turns target and what he's carrying into a wolf [Harnessed, Tethered]
Improved Spasms of the Uncontrolled Hand +20 ReCo 10 Sight Conc. Ind. Causes the target's hand to spasm
Touch of Warmth +14 CrIg 5 Touch Sun Ind. Keeps the target pleasantly warm
Improved Lamp Without Flame +14 CrIg 15 Touch Sun Ind. Creates light on item touched [Harnessed, Tethered]
Improved Disguise of the Transformed Image +19 MuIm 15 Touch Sun Ind. Changes the target's appearance [Harnessed, Tethered]
Wizard's Sidestep +15 ReIm 10 Personal Sun Ind. Magus looks like he's one pace away from where he really is [Harnessed, Tethered]
Whispering Mind +15 CrMe 15 Sight Conc. Ind. Allows caster to speak into the target's mind
Hex of Slumber +16 ReMe 15 Sight Mom. Ind. Puts target to sleep in a few seconds
Disarm the Warrior +15 ReTe 10 Voice Mom. Ind. Pulls a single object towards the caster
Improved Unseen Arm +15 ReTe 10 Sight Conc. Ind. Allows user to manipulate things at a distance
The Key of Theodorus +15 ReTe 10 Touch Mom. Part Opens any lock
The Unseen Porter +15 ReTe 10 Voice Conc. Ind. Allows user to manipulate heavy things at a distance

Magic Items

Ring of the Soaring Falcon

MuCo40
This ring allows the caster, along with what he's wearing, and any small items he's carrying, to assume the form of a falcon, hawk, kite, or other small raptor for as long as he wishes.
(Base 20, +1M Conc., +5 device maintains concentration, +10 unlimited uses/day = 40)

Wand of the Entwining Vines

CrHe25
This wand allows the user to cast the spell Trap of the Entwining Vines at will.
(Level 15 spell, +10 Unlimited uses = 25)

Longevity Ritual:

Level 50

Vis

2 Vi (crystals) 2 Co (small vials of blood)

Books

Mutationes in Corpore Humano

By Andronicus of Mercere
Muto Summae, L20/Q11

Catalogus Plantarum Mysticum

By Johann of Mercere
Herbam Summae, L18/Q13

Ad Operationem Corporis

By Petrus of Bonisagus
Corpus Summae, L20/Q10


Familiar: Horus

Statistics

Animal: Peregrine Falcon
Magic Might: 14 (10 + 4 - 4)
Bond: Gold Cord: 1 (5), Silver Cord: 0 (0), Bronze Cord: 3 (30)
Bond Powers: Mental Communication [CrMe15] from Lucas to Horus, unlimited uses

Characteristics: Int +3, Per +3, Pre 0, Com 0, Str -8, Sta +2, Dex +1, Qik +7
Size: -4
Confidence Score: 1 (3)

Animal Qualities: Ambush Predator, Extra Natural Weapons, Fast Flier, Keen Eyesight
Qualities: Gift of Speech, Improved Powers, Improved Soak, Minor Virtue: Magic Blood (Human), Minor Virtue: Puissant in Awareness, Minor Virtue: Second Sight, Minor Virtue: Wilderness Sense, Personal Power (x4)
Inferiorities: Reduced Might x4, Susceptible to Deprivation

Virtues: Improved Characteristics (x4), Keen Vision, Magical Animal, Puissant in Awareness, Voice of the Air, True Friend (Lucas)
Flaws: Busybody, Fragile Constitution, Greedy, Magical Friend, Poor Concentration, Restricted Power, Slow Power

Personality Traits: Fierce +3, Loyal to Lucas +3, Merciful +1

Combat

Talons: Init +7, Attack +8, Defense +16, Damage -3
Beak: Init +7, Atk +8, Defense +9, Damage -5
Soak: +4
Fatigue Levels: OK, 0/0, -1, -3, -5, Unconscious
Wound Penalties: -1 (1-2), -3 (3-4), -5 (5-6), Incapacitated (7-8), Dead (9+)

Abilities

Name Specialty Score Exp. Notes
Area Lore: Iberian Tribunal geography 2 15
Area Lore: Normandy Tribunal geography 3 30
Area Lore: Provençal Tribunal geography 2 15
Area Lore: Pyrenees geography 1 5
Area Lore: Andorra Geography 1 5
Artes Liberales (Latin alphabet) Ritual magic 1 5
Athletics Swift flying 5 75
Awareness spotting prey 4 +2 50
Brawl talons 4 50
Concentration using powers 2 15
Dead Language: Latin hermetic usage 4 0 Familiar bond
Etiquette magi 1 5
Hunt game birds 4 50
Living Language: Occitan Catalan 5 0 Familiar bond
Living Language: French Bourguinon 5 0 Familiar bond
Magic Lore creatures 2 15
Magic Theory assisting in lab 3 30
Order of Hermes Lore House Mercere 2 15
Second Sight Piercing Illusions 5 70
Stealth sneaking up on prey 2 15
Survival mountains 3 30
Wilderness Sense direction 5 70

Magic Powers

Eyes of the Falcon (Eagle) InIm 25
Imaginem, 0 Might points, Init +5
(R: Vision, D: Sun, T: Ind.)

Human Shape MuFo 20
Corpus, 0 Might points, Init +4
(R: Pers., D: Sun, T: Ind.)

Veil of Invisibility PeIm 20
Imaginem, 0 Might points, Init +5
(R: Pers., D: Sun, T: Ind.)

Wizard’s Sidestep ReIm 10
Imaginem, 0 Might points, Init +5
(R: Pers., D: Sun, T: Ind.)

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