Merfolk Of Heracleion

Ruling Caste

King Triton

Departed king of the sea, reportedly killed by the barbaric Attumah

Princess Soteira

King Triton's eldest daughter, and Roberto's true love.

Following her father's death at the hands of Attumah, and despite the meddling of Leolinus, Soteira became queen of Heracleion


Nera, tatooed warrior

A fierce warrior, loyal to a fault, but far too angry for her own sake.
Faerie Might: 10 (Corpus)
Characteristics: Int 0, Per 0, Pre +1, Com 0, Str +1, Sta +1, Dex +2, Qik +1
Size: 0
Virtues: Increased Faerie Might (Minor), 2 x Greater Faerie Powers, Faerie Sight, Faerie Speech, Humanoid Form, 3x Improved Soak
Flaws: Sovereign Ward (folk charms), Restricted Might (on land), Aloof, Incognizant, Wrathful (Minor)
Personality Traits: Brave +2, Angry +3, Loyal to the royal family +2, Greedy +1

Brawl: Init: +3, Attack +7, Defense +4, Damage +5
Trident and Net:* Init:+3, Attack +9, Defense +6, Damage +5
Trident (thrown): Init+1, Attack +6, Defense +3, Damage +5

  • When one of the merfolk uses a net, it reduces its rival’s Attack score by half the net wielder’s Thrown Weapon Pretense. Nets do not work the same way for humans.

Soak: +7
Wound Penalties: –1 (1-5), –3 (6-10), –5 (11-15), Incapacitated (16–20), Dead (21+)

Area Lore: Heracleion 2 (City Outskirts), Awareness 2 (Alertness), Bargain 2 (Favors), Brawl 3 (underwater), Charm 2 (Warriors), Faerie Speech 5, Folk Ken 2 (Warriors), Leadership 2 (Intimidation), Music 2 (singing), Single Weapon 5 (spear), Swim 3 (endurance), Thrown Weapon 3 (spear)

Kiss of the Mermaid: 3 points, Init –3, Aquam
Allows the person kissed to breathe under water until he walks upon dry land.
Costs 30 spell levels (Base 4 +1 Touch, +4 Until, +1 Part)
Push of the Gentle Wave: 2 points Init –1, Aquam
Similar to the spell of the same name (ArM5 page 124), but has a longer effect, allowing the faerie to appear to tow small boats or swim assisted by a magical current.
Costs 15 spell levels (Base 4, +1 Touch, +2 Sun)


Aubert, grand priest of Poseidon


An aging merman, he is deferent to the nobility, yet quite jealous of his power. Though he would never betray the throne, he always try to act as an advisor to the current ruler, hoping to increase his influence that way. His advice is good nonetheless, although he always shine away from violence.


Human allies

Herakleion isn't far from a small fisher island, whose arab inhabitants have long been friend with the merfolk, bloodlines occasionally intertwining.

The current hero of the village is a young man called Riad, sole survivor of the youths send to search for Roberto.

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