Metron

Metron

The Flaming Shadow

Characteristics:

Magic Might: 25 (Ignem)
Essential Trait: Deceptive +3
Characteristics: Int +2, Per +1, Com -1, Pre -1, Str +1, Sta +1, Dex +1, Quik -1
Size: 0
Age: 57 (appears 45, if anything); 32 years as a magus
Current Season: Spring 1222
Decrepitude: 0
Warping: 0 (0)
Confidence: 2 (5)


Virtues and Flaws:

Virtues: +0 Magic Human (Monstrous Appearance), +F Puissant Ignem, +3 Chthonic Magic, +3 Mythic Blood of the Flaming Shadow (Stalwart Caster, Wrathful, Minor Magic Focus in Darkness & Shadows, Mythic Power Aura of Darkness), +1 Affinity with Ignem, +1 Puissant Perdo, +1 Skilled Parens, +1 Warrior
Flaws: -3 Enemies (Order of Hermes), -3 Overconfident, -1 Delusion (Lies of Rasus), -1 Infamous Master, -1 Prohibition – Cannot Harm Children, -1 Warped Magic (leaves an evil taint)

Qualities & Inferiorities:

Qualities: +6 Personal Powers, +5 Improved Powers, +3 The Gift, +3 Greater Immunity – Cold and Frost, +3 Invisible to Magic, +3 Transformed Human, +3 Vis Mastery, +1 Enduring Constitution, +1 Keen Vision, +1 Second Sight, +1 Self Confident
Inferiorities: -3 Major Malediction – Dark Destiny, -3 Weak Magic Resistance (when in bright sunlight), -2 Restricted Powers, -1 Anti-Heroic Personality,-1 Baneful Circumstances (bright sunlight), -1 Ignem Monstrosity (living darkness), -1 Incomprehensible, -1 Infamous, -1 Tainted with Evil, -1 Weak Characteristics

Personality Traits: Haughty +5, Vengeful +4, Deceptive +3, Patient +2, Brave +1, Loyal -1, Honest -3

Reputations: Diabolist Master 3 (Hermetic), Enemy of the Order 4 (Hermetic), Scion of Flaming Shadows 3 (Infernal Hierarchy)
Hierarchy Score: 3


Combat:

Weapons:

  • Dodge/Grapple:
  • Fistfight:
  • Dagger:
  • Shadow Sword:

Soak:
Fatigue: OK, 0, -1, -3, -5, ko
Wounds: -1 Lt (1-5), -3 Med (6-10), -5 Hvy (11-15), Incap (16-20), Dead (21+)


Abilities:

Artes Liberales 2 (rhetoric), Bargain 2 (spirits), Brawl 3 (fistfight), Chthonic Magic 3 (Infernal vis), Concentration 3 (spells), Finesse 2 (Ignem), Guile 4 (twisted lies), Iberia Lore 2 (Badajoz), Infernal Lore 3 (names of dark gods), Intrigue 4 (spread deception), Latin 4 (Hermetic), Leadership 4 (intimidation), Magic Lore 3 (Magic Realm), Magic Theory 6 (items), Order of Hermes Lore 2 (diabolist magi), Parma Magica 4 (Terram), Penetration 3 (Perdo), Profession-Scribe 1 (copy), Second Sight 3 (spirits), Single Weapon 4 (short sword), Spanish 5 (Leonese; lies), Stealth 3 (spying), Strategy 2 (tactics), Survival 2 (desperation), Val-Negra Lore 2 (Taglyn)


Arts:

Creo 5, Intéllego 8, Muto 6, Perdo 9+3, Rego 9
Animal 5, Aquam 5, Auram 7, Corpus 6, Herbam 5
Ignem *9+3, Imaginem 5, Mentem 9, Terram 5, Vim 11

Magic Sigil: Shadows, Darkness, Confusion
Symbolic Sigil: a Black Flame


Equipment:

talisman sword, ritual knife, brass ring, black and red robes

Encumbrance: 0


Spells Known:

InAn20 Tongue of the Beast:
InCo20 The Inexorable Search:
PeCo10 Pain of the Wizard’s Gaze:
PeCe30 Evisceration of a Thousand Knives: Mastered 2 (Fast-Cast, Penetration)
ReCo15 Wizard’s Leap: Mastered 2 (Fast-Cast, Stalwart)
ReCo35 Leap of Homecoming: Mastered 1 (Fast Cast)
InAu15 Whispering Winds:
CrIg25 Arc of Fiery Ribbons:
CrIg35 Ball of Abysmal Flame: Mastered 2 (Fast Cast, Multi-Cast)
InIg20 Vision of Heat’s Light:
PeIg10 Gloom of Evening:
PeIg25 Well Without Light:
PeIg35 Transformation of the Shadow Fire:
ReIg20 Command the Spirit of Shadows : Mastered 2 (Fast Cast, Simulcast)
ReIg25 Ward against Heat & Flames:
ReIg40 Summoning the Spirit of Shadows : Mastered 2 (Fast Cast, Simulcast)
CrIm30 Phantasm of the Shadow Phantom: Mastered 3 (Flex-Arcane Connection, Imperturbable, Multi-Cast)
ReIm15 Wizard’s Sidestep:
PeIm10 Cloak of Shadows: Mastered 1 (Imperturbable)
InMe15 Perception of the Conflicting Motive:
InMe20 Posing the Silent Question:
PeMe15 Enchantment of Detachment:
PeMe15 Loss of But a Moment’s Memory:
PeMe5 Pain of the Howling Spirit: Mastered 1 (Resistance)
PeMe15 Lay to Rest the Haunting Spirit: Mastered 1 (Resistance)
PeMe25 Blessing of Childlike Bliss:
ReMe15 Confusion of the Numbed Will: Mastered 1 (Fast Cast)
ReMe20 Coerce the Spirits of the Night: Mastered 2 (Penetration, Resistance)
ReMe40 Incantation of Summoning the Dead:
PeTe20 Obliteration of the Metallic Barrier:
PeTe20 Stone to Falling Dust:
MuVi10 Sorcerer’s Communion:
MuVi15 Shroud Magic:
MuVi30 The Wicked Jar: Mastered 1 (Apotropaic)
PeVi5 Lash of the Chastened Servant:
PeVi10 Lancea Magica: Mastered 1 (Resistance)
PeVi10 Winds of Mundane Silence:
PeVi10 Demon’s Eternal Oblivion: Mastered 2 (Apotropaic, Penetration)
PeVi10 Bane of the Fae:
PeVi10 Sap the Spirit of Magic: Mastered 1 (Resistance)
PeVi15 Masking the Odor of Magic:
ReVi10 Adjuration of the Hell Sworn Servant:
ReVi25 Adjuration of the Hell Sworn Servant: Mastered 2 (Apotropaic, Penetration)
ReVi15 Circle of Imprisonment: Mastered 1 (Apotropaic)
ReVi15 Personal Ward against Demons:
ReVi25 Personal Ward against Demons:
ReVi20r Watching Ward: Mastered 1 (Stalwart)
ReVi20 Command the Vile Spirit: Mastered 2 (Apotropaic, Penetration)
ReVi20 Circular Ward against Demons: Mastered 1 (Apotropaic)
ReVi50r Invoke the Pact of the Flaming Shadow: Mastered 4 (Apotropaic, Imperturbable, Resistance, Stalwart)


Special Powers

Aura of Darkness; 0 points, Init -1, Ignem
R: Touch, D: Conc, T: Special
Metron radiates an aura of darkness, extinguishing all light in an area up to twenty paces in diameter centered on Metron, up to the limit of the chamber/enclosure/area.
Mythic Power, PeIg30 (Base 3, +1M Touch, +1M Conc, +2M Room, +3M No Words or Gestures required)

Tongue of Lies: 0 points, Init n/a, Mentem
R: Per, D: Constant, T: Sound
This power causes those who hear his voice to believe almost any passable lie he tells.
Personal Power, PeMe35 (Base 4, +3M Constant, +1 Per, +3 Sound), 4mp Reduce Cost

Sight in Darkness and Shadows: 0 points, Init n/a, Imaginem
R: Per, D: Constant, T: Vision
Metron’s vision is unhindered by darkness
Personal Power, InIm30 (Base 3, +3M Constant, +4M Vision), 3mp Reduce Cost

Invisibility in Shadows: 0 points, Init n/a, Imaginem
R: Per, D: Constant, T: Ind
Metron is invisible when in the shadows, and must step forward or suppress this power in order to be seen. This power is temporarily nullified by bright light.
Personal Power, PeIm20 (Base 4, +1M changing image, +3M Constant), 2mp Reduce Cost, 1mp can be suppressed, Restricted

Perceive the Paths through the Shadows: 0 points, Init -1, Ignem
R: Per, D: Constant, T: Vision
Metron can see into the Twilight Void through any Vestige or Boundary associated with Ignem, and can travel through them with an additional +12 bonus (Total Bonus +17; Per +1, Second Sight +2, Ignem Bonus +2, Power +12). The power is restricted in that he cannot travel through light and flames, only darkness and shadows.
Personal Power InIg50 (Base 15, +3M Constant, +4M Vision), 5mp Reduce Cost, 3mp Improve Initiative, Restricted

When Fortuna Blinks: 0 points, Init Q+2, Corpus, Mastery 3 (Fast Cast, Quick x 2)
R: Per, D: Mom, T: Ind
Metron disappears into the Twilight Void, with timing to avoid a killing blow or any unfortunate event (RoP-M, p28). He can extend his time in the void by a predetermined number of minutes up to his Intelligence + Concentration.
Personal Power, PeCo15 (Base 10, 1M hold time), 2mp Reduced Cost, 3mp Mastery score, 2mp Improved Initiative


Magic Items

Talisman – The Shadow Sword

A short sword of black Toledo steel, set with an onyx in the hilt and a star ruby in the pommel.
Vis: Potential 24, Opened 20, Used 6
Attunements (5): +4 Harm Human and Animal Bodies, +3 Block Single Attack, +5 Conjure/Control Occult Entities, +4 Darkness, +4 Death
Weapon Stats: Init +1, Atk +4, Def +1, Dmg +6
Enchantments
PeCo30 Infliction of the Bloody Wound: 3 pawns
R: Touch, D: Mom, T: Ind, Use: 6 times per day, Penetration +24
Inflict a Medium Wound
(Base 10, +1M Touch; +3L for Six uses per day, +12L Penetration)
PeVi30 Lash of the Chastened Servant: 3 pawns
R: Voice, D: Mom, T: Ind, Use: Unlimited, Penetration +34
Inflicts the loss of 1 point of Infernal Might
(Base 1, +2M Voice, +10L Unlimited Use, +17L Penetration)
PeVi30 Wound of Magic: 3 pawns
R: Voice, D: Mom, T: Ind, Use: Unlimited, Penetration +30
When a being with Magic Might is struck or touched by the sword and this effect penetrates, they loose 10 points of Magic Might.
(Base 5, +15L Penetration, +10L Unlimited Use)


Laboratory


Background

Chronology: Born 1166; Apprenticed by Orion in 1176 (age 10); Rasus secretly has Orion murdered and takes Metron as his own apprentice in 1183 (age 17); passed Gauntlet in 1191 (age 25); first Initiation in 1197 (age 31), Shadow War begins in 1207 (age 41); Escapes into the Magic Realm in 1213 (age 47), defeats Trentus in battle and goes on to locate Val-Negra; Triumphs against Abaddon by escaping Taglyn in 1214 (age 48); Opens the Iron Door and traverses the Twilight Void in 1215 (age 49); Journeys into the Shadow Lands where he stares into the Mirror of Infinity and sees the Flaming Shadow; Has Further Adventures in the Magic Realm; Returns to Perdut in 1217 (age 53), where he constructs his Shadow Lair and contemplates his Transformation into a Magic Human; Showdown in Perdut against Inigo and Octavian in 1220 (age 54), in which he manages to escape and destroys the Barcelona Portal; liberates Releganta from her imprisonment at Duresca in 1221 (age 55); strikes a bargain with Khyron in 1222 (age 56), captured and drained of might (made mundane) in 1225, held prisoner in Duresca, re-energizes and escapes in 1231

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