Selim Ibn Ahmed

Selim Ibn Ahmed in 1235



Selim is a Jann-blooded bedouin. An extremely handsome man of swarthy complexion and obvious Arabic features to those that would recognize them. His eyes are a piercing, perhaps supernaturally, sky bule color. He wears traditional Bedouin attire; a white cotton tob, a striped kibr over it, and a dark brown aba covering both while his head is covered by the traditional kufeya headdress held in place by a red igal circling it.

After many years of leading caravans from the Silk Road across the desert, has decided to take out into the world himself (an unfortunate incident with an emir's daughter hastened his journey). He left Arabia with as much fine silk as his horse could carry and now he is in Barcelona selling it in the market. Perhaps one of our lovely maga would be interested in some?


Characteristics: Int +0, Per +0, Pre +3, Com +2, Str +0, Sta +1, Dex +2, Qui +2
Size: 0
Age: 31
Height: 5’10
Weight: 175#
Decrepitude: 0
Warping Score: 0
Confidence: 1(3)
Personality Traits: Outgoing +2, Likes the Ladies +2, Impious +1
Reputation: Arab Muslim -3


Strong Faerie Blood [Jann Blood (C&C pg 78)] (major)
Animal Ken (minor)
Faerie Speech pg 50 (minor)
Improved Characteristics x2 (minor)
Venus' Blessing (minor)
Warrior (minor)
Ways of the Desert (minor)
Well-Traveled (adventure-20xp)
Second Sight (Strong Faerie Blood)


Greater Malediction [Must keep any bargain made] (major)
Outsider (major)
Animal Companion [saluqi] (minor)
Carefree (minor)
Craving for Travel [Grogs pg 78] (minor)
Dutybound [Bedouin honor code] (minor)


Damascene Steel Long Sword: Initiative +4, Attack +11, Defense +8, Damage +6
Soak : +1
Fatigue Levels: OK, 0, –1, –3, –5, Unconscious
Wound Penalties: –1 (1-5), –3 (6-10), –5 (11-15), Incapacitated (16-20), Dead (21+)


Animal Handling (camels) 3
Animal Ken (camels) 4
Area Lore: Middle East (trade routes) 3
Artes Liberales (arithmetic) 1
Athletics (running) 2
Awareness (alertness) 2
Bargain (silk) 5
Bows (short bow) 3
Brawl (dodging) 2
Carouse (staying sober) 2
Charm (seduction) 5
Faerie Lore (jinn) 2
Faerie Speech (seduction) 4
Folk Ken (women) 3
Single Weapon (long sword) 4
Guile (fast talk) 4
Hunt (tracking) 2
Living Language: Arabic (native, Khaliji) 5
Ride (camels) 4
Second Sight (jinn) 3
Survival (deserts) 2
Theology: Islam (jinn) 1

Zahira – Saluqi (hunting dog)



Characteristics: Cun 0, Per +1, Pre +1, Com -4, Str -4, Sta +3, Dex +1, Qik +5
Personality Traits: Persistent +3

Virtues and Flaws:

Endurance, Improved Characteristics, Long-Winded


Domesticated, Fast Runner, Grappler, Imposing Appearance x2, Keen Eyesight, Pursuit Predator


Bite: Init +5, Attack +8, Defense +10, Damage -3
Dodge: Init +5, Atk n/a, Defense +8, Damage n/a
Grapple: Init +5, Attack +4, Defense +8, Damage special (see ArM5 pg 174)
Soak: 0
Fatigue Levels: OK, 0, -1, -1, -3, -5, Unconscious
Wound Penalties: -1 (1-3), -3 (4-6), -5 (7-9), Incapacitated (10-12), Dead (13+)


Athletics 3 (running)
Awareness 3 (keeping watch)
Brawl 3 (bite)
Hunt 4 (track by sight)

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