Talbot ex Mercere

WORK IN PROGRESS

A kindly and compassionate gentle-Gifted old Mercere magus who is parens to Lucas de Mercere.

He's incredibly humble and never pulls rank, even though he outranks a lot of people due to his hermetic age.
He's utterly devoted to House Mercere, though he's kept out of the political side, being content to live in semi-retirement at Cunfin copying rare books and occasionally either crafting an item for a Redcap or a devising a longevity potion.

A master of Muto magic, he is the senior magus in the Milvi Antiquiti. Half a century ago, he was very active in there, and was instrumental in many of their endeavors.
His familiar is a white cat named Dexter.

Size: 0
Age: 123 (68)
Decrepitude: 2 (21)
Warping Score: 8 (184)
Confidence: 1(15)

Characteristics

Int +3
Per +1
Pre +1
Com +2
Str -2
Sta +2
Dex -2
Quick -1

Virtues

Mutantum Magic, minor (free)
Gentle Gift, major
Flawless Magic, major1
Deft Corpus, minor
Cautious Sorcerer, minor2
Affinity with Muto, minor
Affinity with Corpus, minor
Affinity with Magic Theory, minor
Personal Vis Source – Corpus, minor
Book Learner, minor
True Friend (Dexter), minor

Flaws

Compassionate, major
Supernatural Nuisance (magical spirit that has 'adopted' Talbot and tries to 'help' him), major1
Favors, House Mercere
Humble, minor2
Ability Block - Martial, minor
Disjointed Magic, minor
Magical Animal Companion (Dexter), minor
Visions, minor

1 - acquired from stories
2 - acquired from Twilight

Personality Traits

Compassionate, +3
Humble, +2
Curious, +2

Reputations

Well-to-do magus3 +4
Compassionate magus +3
Humble Magus +2
Master of transformation magic +5

3 - from laboratory

Abilities

Ability Specialty Score Experience
Arabic (classical) hermetic usage 4 50
Area Lore: Mythic Europe personalities 3 0
Area Lore: Greater Alps Tribunal covenants 2 15
Area Lore: Iberian Tribunal covenants 3 30
Area Lore: Normandy Tribunal covenants 3 30
Area Lore: Provencal Tribunal covenants 2 15
Area Lore: Rhine Tribunal covenants 2 15
Area Lore: Stonehenge Tribunal covenants 3 30
Artes Liberales – Latin, Greek, and Arabic alphabets rhetoric 3 30
Athletics grace 3 30
Awareness alertness 4 50
Bargain books 5 75
Brawl dodging 2 15
Charm being witty 4 50
Chirurgy binding wounds 2 15
Code of Hermes tribunal procedures 3 30
Common Law hospitality laws 1 5
Concentration spell casting 4 50
Dominion Lore saints 2 15
English conversational 4 50
Etiquette magi 4 50
Faerie Lore faerie places 3 30
Finesse Corpus 5 75
Folk Ken townsfolk 4 50
French Bourguignon (native) extensive vocabulary 5 0
French other (default) - 4 0(+50)
Guile fast talk 4 50
Greek (Ancient) hermetic usage 4 50
High German conversational 4 50
Hunt hawking 1 5
Infernal Lore demons 2 15
Intrigue gossip 4 50
Latin hermetic usage 5 45(+5)
Leadership in the lab 3 30
Magic Lore regios 4 50
Magic Theory inventing spells 8 120/180
Medicine physician 1 5
Occitan: Catalan conversational 5 45(+30)
Occitan: Languedoc (default) - 5 0(+75)
Occitan: other (default) - 4 0(+50)
Order of Hermes Lore House Mercere 3 30
Parma Magica Corpus 4 50
Penetration Corpus 4 50
Philosophiae natural philosophy 3 30
Profession – Scribe copying books 2 15
Ride long distances 2 15
Spanish extensive vocabulary 5 45(+30)
Stealth sneaking 2 15
Survival woodlands 3 30
Swim long distances 2 15
Teaching apprentices 5 75
Theology: Christian biblical knowledge 2 15

Arts

Technique/Form Score Experience
Creo 15 120
Intellego 10 55
Muto 22 169/253.5
Perdo 10 55
Rego 18 171
Animal 18 171
Aquam 15 120
Auram 15 120
Corpus 22 169/253.5
Herbam 18 171
Ignem 5 15
Imaginem 13 91
Mentem 11 66
Terram 18 171
Vim 11 66

Spells

I need to do his spells. These are just a copy of Lucas' spells for format purposes.

Name CT* Level Range Duration Target Description ML Masteries
ANIMAL SPELLS
Doublet of Impenetrable Silk +42/+47 MuAn 15 Touch Sun Ind. Animal-based cloth gets +3 Soak 0 -
Remake the Tailor's Craft +42/+47 MuAn 15 Touch Sun Group Can transform a set of clothes into different clothes. 0 -
Voice of the Bjornaer Magus +42/+47 MuAn 15 Personal Sun Ind. Can speak when in animal form 2 Quiet (x1), Subtle
AQUAM SPELLS
Cloak of the Duck's Feathers +35/+37 ReAq 05 Personal Sun Ind Keeps water off the target 0 -
AUREM SPELLS
Chamber of Spring Breezes +30 CrAu 5 Touch Sun Ind. Keeps the air flowing in a room 0 -
CORPUS SPELLS
Bind Wound +37/+40 CrCo 10 Touch Sun Ind. Stops a wound from bleeding 0 -
Chirurgeon's Healing Touch +37/+40 CrCo 20 Touch Sun Ind. Improves a wound one level [Ritual] 0 -
Eyes of the Cat +42/+47 MuCo(An) 5 Touch Sun Ind. Grants target ability to see in all but total darkness 0 -
Form of the Cat +42/+47 MuCo(An) 25 Touch Sun Ind. Turns target and what he's carrying into a cat [Boosted, Harnessed, Tethered] 0 -
Form of the Raven +42/+47 MuCo(An) 35 Touch Sun Ind. Turns target and what he's carrying into a raven [Boosted, Harnessed, Tethered] 0 -
Form of the Trout +42/+47 MuCo(An) 35 Touch Sun Ind. Turns target and what he's carrying into a trout [Boosted, Harnessed, Tethered] 0 -
Form of the Wolf +42/+47 MuCo(An) 25 Touch Sun Ind. Turns target and what he's carrying into a wolf [Boosted, Harnessed, Tethered] 0 -
Incantation of Paralyzation +42/+45 ReCo 20 Voice Conc. Ind. Causes the target to be paralyzed 0 -
Leap of Homecoming +43/+45 ReCo 35 Arc Mom. Ind. Instantly transports caster to location 1 Fast
Mists of Change +39/+44 MuCo(Au) 40 Per Sun Ind. Turns caster and what he's carrying into mist [Boosted, Harnessed, Tethered] 0 -
Shape of the Ancient Kite +42/+47 MuCo(An) 40 Touch Moon Ind. Turns target and what he's carrying into a small raptor [Boosted, Harnessed, Tethered] 0 -
The Silent Vigil +42/+47 MuCo(Te) 25 Per Moon Ind. Caster merges with stone. [Boosted, Harnessed, Tethered] 0 -
Spasms of the Uncoordinated Hand +42/+47 ReCo 10 Sight Conc. Ind. Causes the target's hand to spasm 0 -
Stance of the Patient Tree +42/+47 MuCo(He) 40 Per Sun Ind. Turns caster and what he's carrying into a tree [Boosted, Harnessed, Tethered] 0 -
Tireless Flight +42/+47 ReCo 30 Touch Month Ind. Turns feels no fatigue for the duration of the spell. [Boosted, Harnessed, Tethered] 0 -
Transform to Water +39/+44 MuCo(Aq) 40 Per Sun Ind. Turns caster and what he's carrying into water [Boosted, Harnessed, Tethered] 0 -
Wings of Daedalus +43/+45 ReCo 35 Touch Moon Ind. Allows target to fly [Boosted, Harnessed, Tethered] 0 -
Wizard's Leap +43/+46 ReCo(An,He,Te) 15 Per. Mom. Ind. Caster instantly moves up to 50 paces 1 Fast
IGNEM SPELLS
Light Without Flame +16 CrIg 15 Touch Sun Ind. Creates light on item touched [Boosted, Harnessed, Tethered] 0 -
Touch of Warmth +16 CrIg 5 Touch Sun Ind. Keeps the target pleasantly warm 0 -
IMAGINEM SPELLS
Aura of Beguiling Appearance +19 MuIm 10 Touch Sun Ind. +3 on rolls to win trust and make friends 0 -
Aura of Childlike Innocence +19 MuIm 10 Touch Sun Ind. +3 on rolls to deflect suspicion and convince others of his innocence 0 -
Aura of Ennobled Presence +19 MuIm 10 Touch Sun Ind. +3 on rolls to influence, lead, or convince others 0 -
Disguise of the Transformed Image +19 MuIm 15 Touch Sun Ind. Changes the target's appearance to anything humanish [Boosted, Harnessed, Tethered] 0 -
Grog's Sidestep +19 ReIm 15 Touch Sun Ind. Target looks like he's one pace away from where he really is [Boosted, Harnessed, Tethered] 0 -
Silence of the Smothered Sound +13 PeIm 20 Voice Sun Ind. Target can make no sound [Boosted, Harnessed, Tethered] 0 -
Taste of Spices & Herbs +19 MuIm 5 Touch Sun Ind. Makes food and drink taste as you like. 0 -
Veil of Invisibility +13 PeIm 20 Touch Sun Ind. Target turns invisible (still has shadow) [Boosted, Harnessed, Tethered] 0 -
Wizard's Sidestep +19 ReIm 10 Personal Sun Ind. Magus looks like he's one pace away from where he really is [Boosted, Harnessed, Tethered] 0 -
MENTEM SPELLS
Hex of Slumber +20 ReMe 15 Sight Mom. Ind. Puts target to sleep in a few seconds 0 -
Whispering Mind +17 CrMe 15 Sight Conc. Ind. Allows caster to speak into the target's mind [Boosted] 0 -
TERRAM SPELLS
Disarm the Warrior +19 ReTe 10 Voice Mom. Ind. Pulls a single object towards the caster 0 -
Key of Theodorus +19 ReTe 10 Touch Mom. Part Opens any lock 0 -
Unseen Hand +19 ReTe 10 Sight Conc. Ind. Allows user to manipulate things at a distance 0 -
Unseen Porter +19 ReTe 10 Voice Conc. Ind. Allows user to manipulate heavy things at a distance 0 -

Talisman

Amulet of Mercere

A magnetite amulet with a center piece of amber. The amber has two cavities hollowed out in it. One is filled with mercury, the other with cinnamon.

Shapes/Forms: amber, cinnamon, jewelry, magnetite, and mercury

Bonuses

  • +5 Mu
  • +3 Co
  • +3 Te
  • +4 Im
  • +2 Re

Instilled Powers

  • POWER 1
  • POWER 2
  • POWER 3
  • POWER 4

Magic Items

Ring of the Soaring Falcon

MuCo40
This ring allows the caster, along with what he's wearing, and any small items he's carrying, to assume the form of a falcon, hawk, kite, or other small raptor for as long as he wishes.
(Base 20, +1M Conc., +5 device maintains concentration, +10 unlimited uses/day = 40)

Longevity Ritual:

Level 71

Vis

lots

Twilight Scars

  • 1st Twilight - good experience, his breath always smells pleasant
  • 2nd Twilight - good experience, parchment he handles becomes less brittle and more supple, gain Cautious Sorcerer
  • 3rd Twilight - bad experience from botch while experimenting, his hair grows at twice normal rate, gained Humble
  • 4th Twilight - bad experience from botch in Faerie, iron causes him discomfort

Familiar

A white cat named Dexter

Books

Simplex Transmutatis, by Talbot ex Mercere, Mu Su L5/Q15

Simplex Magia ad Corporis Humani, by Talbot ex Mercere, Co Su L5/Q15

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