Trentus (1220)

Note: This is not a fair an adctual picture. This is the character as it was inthe saga a few years ago. I recreated the character from scratch using the current HR's, and though I made sure that he matches up to this state or beyond by the current saga year, as 1220 rolled past in development, he may not have exactly matched these scores.

Trentus of Flambeau:

1220

Characteristics:

(aging points)
Characteristics: Int +1, Per +1, Com -1, Pre +1, Str +1, Sta +2 (1), Dex +1, Quik +1
Strength and Dexterity were each increased one point by Ritual Magic, Communication reduced by one point due to aging)
Size: 0
Age:72 (59)
Chronology: Born 1150, Apprenticed 1157 (age 7), Gauntlet 1172 (age 22), Acquitted of Charges 1186 (age 36), Longevity since 1188 (age 38), Punished by loss of familiar in 1194 (age 44), Upgraded Longevity in 1206 (age 56), Participated in Shadow Wars, Battled Metron, Joined Octavian’s Vexillation in 1221 (age 71)
Current Date: Spring 1222
Decrepitude:: 0 (2)
Longevity: Level 20 since age 38, current Level 35 since age 56
Warping: 4 (68; 37 from Longevity, 31 from Twilight and other sources)
Confidence: 3 (3)


Virtues and Flaws:

Virtues: +0 Gifted Hermetic Magus, +F Puissant Ignem, +3 Greater Immunity to Fire, +3 Major Magic Focus in Fire, +1 Affinity with Ignem, +1 Fast Caster, +1 Self Confident, +1 Skilled Parens
Flaws:-3 Blatant Gift, -3 Driven, -1 Infamous, -1 Infamous Master, -1 Judged Unfairly, -1 Reckless

Acquired Virtues & Flaws:

  • From Twilight: +1 Life Boost, -3 Chaotic Magic, +3 Flexible Formulaic Magic
  • From Story: -3 Enemies, -3 More Enemies

Personality Traits: Reckless +3, Driven +3, Brave +3, Loyal +1
Reputations: Loose Cannon 4 (Hermetic)


Combat:

Weapons:

  • Dodge:
  • Fistfight:
  • Short Sword:

Soak:
Fatigue: OK, 0, -1, -3, -5, ko
Wounds: -1 Lt (1-5), -3 Med (6-10), -5 Hvy (11-15), Incap (16-20), Dead (21+)


Abilities:

Artes Liberales 2 (ceremonial magic), Athletics 2 (endurance), Awareness 3 (alert), Brawl 4 (fistfight), Code of Hermes 3 (getting out of trouble), Concentration 3 (spells), Finesse 4 (accuracy), Guile 3 (witty replies), Iberian Lore 4 (Barcelona), Infernal Lore 3 (infernalists), Latin 4 (Hermetic), Leadership 3 (intimidation), Magic Lore 3 (Magic Realm), Magic Theory 7 (spells), Occitain 3 (Catalan), Order of Hermes Lore 3 (Flambeau the Founder), Parma Magica 6 (Corpus), Penetration 5 (Ignem), Philosophiae 2 (rituals), Single Weapon 4 (short sword), Stealth 2 (surprise), Spanish 5 (Castilian), Strategy 3 (magical tactics), Survival 3 (ruthless measures), Val-Negra Lore 2 (Perdut)


Arts:

Creo 15, Intellego 6, Muto 5, Perdo 12, Rego 13,
Animal 5, Aquam 5, Auram 5, Corpus 12, Herbam 5,
Ignem 23+3, Imaginem 5, Mentem 5, Terram 15, Vim 11

Twilight Scars & Effects: 31 Warping Points

*Avoided Twilight (4)

  • Comprehended Twilight (7); Effect – gained Life Boost, Scar – his eyes flare when ever he uses magic, especially so when using Life Boost
  • Failed to Comprehend Twilight (10); Effect – gained Chaotic Magic, Scar – hair is always a shifting wild mess
  • Comprehended Twilight (10); Effect – gained Flexible Formulaic Magic, Scar – no shadow

Magic Sigil: smell of smoke
Symbolic Sigil: a starburst


Equipment:

Encumbrance:


Spells Known:

CrCo10 Bind Wound
CrCo20 Purification of the Festering Wound
CrCo30 Gentle Caress of Asclepius
CrCo40r Strength of a Soldier:
CrCo40r Dexterity of a Soldier:
PeCo15 Dust to Dust
PeCo15 Pain of the Wizard’s Gaze:
PeCo15 The Wound that Weeps
PeCo25 Grip of the Choking Hand
ReCo15 Endurance of the Berserkers
ReCo15 Wizard’s Leap
ReCo20 Incantation of Paralyzation
ReCo25 Mighty Fling of the Menacing Knight
CrIg5 The Flaming Arrow
CrIg5 Palm of Flame
CrIg5 The Wizard's Brand
CrIg10 Heat of the Searing Forge
CrIg10 Lamp Without Flame
CrIg10 Sorcerer’s Bolt of Flame
CrIg15 Test of the Flames: Mastered 2 (Resistance, Penetration)
CrIg15 Flash of the Scarlet Flames
CrIg20 Assuming the Aura of the Avenger Mastered 2 (Imperturbable, Fast-Cast)
CrIg20 Pilium of Fire: Mastered 3 (Fast-Cast, Multi-Cast, Penetration)
CrIg20 Lash of the Avenger
CrIg20 Sword of the Avenger
CrIg20 Wrath of Reculed: Mastered 1 (Imperturbable)
CrIg25 Arc of Fiery Ribbons
Cr(Re)Ig(Te)25 Adjuration of the Blacksmith's Fire
CrIg30 Lance of Archimedes:
CrIg30 Wall of Fire
CrIg35 Ball of Abysmal Flame: Mastered 3 (Fast-Cast, Multi-Cast, Penetration)
CrIg35 Circle of Encompassing Flame
InIg35 Eyes of the Flame
MuIg5 The Many Hued Conflagiration
MuIg10 Show of the Flames and Smoke
MuIg10 Hornet Fire
MuIg25 Trapping the Fire
PeIg10 Wizard’s Icy Touch
PeIg25 Quench the Raging Flame:
ReIg5 Tremulous Vault of the Torches Flame
ReIg25 Burst of the Sweeping Flames
ReIg30 Marking the Target of Fire
PeIm20 Veil of Invisibility
CrTe20r Touch of Midas:
CrTe20r Sword of Toledo Steel
PeTe20 Obliteration of the Metallic Barrier:
PeTe20 Stone to Falling Dust:
Re(Cr)Te(Ig)25 Adjuration of the Blacksmith's Fire
MuVi15 Wizard’s Ignem Boost
MuVi(Ig)20 Early Punishment for the Sinful Witch: Mastered 1 (Multi-Cast)
PeVi5 Demon’s Eternal Oblivion: Mastered 3 (Fast-Cast, Multi-Cast, Penetration)
PeVi15 Lancea Magica: Mastered 3 (Fast-Cast, Penetration, Resistance)
ReVi15 Circular Ward against Demons
ReVi20 Maintaining the Demanding Spell
ReVi20r Watching Ward:


Magic Items

Talisman – The Sword of Trentus:

Trentus’ Short Sword is a sturdy weapon of enhanced quality (+1 Atk, +1 Dmg). There is a small ruby embedded in the pommel.
Vis: Potential 41, Opened 14, Used: 12
Attunements: +6 fire-related effects, +4 harm human and animal bodies, +4 leadership in war, +3 block single attack, +3 affect blood
Enchantments:
MuTe27 Edge of the Razor: 3 pawns, 3 seasons
R: Personal, D: Item Maintains Concentration, T: Individual
Uses: 12 times per day, Penetration: +10
(Base 3, +2 Metal, +1 Conc), +5 levels Item Maintains Concentration, +4 levels for 12 uses/day, +11 levels Penetration of 22

PeV27 Death of the Demon Foe: 3 pawns, 2 seasons
R: Touch, D: Mom, T: Ind
Uses: 50 per day, Penetration: +14
If the sword strikes a demon and the effect penetrates, the demon looses 15 points of Infernal Might.
(Base 5, +1 Touch), +6 levels 50 uses/day, +8 levels for Penetration of 16, +3 Environmental Trigger

CrIg59 Sword of the Avenger: 6 pawns, 2 seasons
R: Personal, D: Item Maintains Concentration, T: Individual
Uses: Unlimited, Penetration: +52
Ignites the blade aflame, doubling its damage value in combat. The flame does not harm the sword or the wielder.
(Base 5, +1 Conc, +1 Rego), +5 levels Item Maintains Concentration, +10 levels Unlimited Use, +26 levels Penetration of 52, +3 levels restricted Use (Trentus only),


Laboratory

He abandoned his old lab after the incident in 1194, and created this secret lair. He was still bitter about the loss of his familiar and desired solitude.
Location: secret
Magic Aura: 3
Characteristics: Size -1, Refinement +2, General Quality +0, Upkeep +2, Safety +0, Warping +0, Health +-2, Aesthetics +2
Specializations: +3 Spells, +1 Texts, +2 Creo, +2 Rego, +2 Ignem, +2 Vim
Virtues: +0 Dedicated Building, +0 Defenses, +0 Magical Heat (Excessive Heat), +0 Magical Light (Superior Light), +0 Precious Ingredients, +0 Superior Equipment, +1 Extensive Stores, +1 Well Insulated, +1 Living Quarters, +3 Greater Feature (Circle)
Flaws: +0 Disguised, -1 Cramped, -1 Missing Equipment (no Familiars, no Teaching), -3 Greater Feature (Circle)


Background

  • AD 1172 Iberia; Apprentice Law

For his gauntlet, the apprentice Vermbar of House Flambeau (now magus Trentus) was abandon in Barcelona lacking clothes, provisions, and money; and was told to get to Sicily within a month. In securing provisions, the apprentice slew several mundanes, scorched a number of guardsmen, and burned two ships in the harbor. Mindful of the customs of the Order regarding the accountability of apprentices, the presiding Quaesitor recommended that Vermbar be held responsible for willfully interfering with mundanes and be treated accordingly. The tribunal ruled that an apprentice’s Gauntlet is a special situation, when a magus cannot be required to guide an apprentice’s actions, but when the apprentice is not yet a member of the Order and thus not bound to obey the Code. The Tribunal therefore neither punished Vermbar or his parens.

  • AD 1186 Iberia; Interfering with Mundanes

Magus Trentus of House Flambeau was brought before the Tribunal and charged with personally killing no fewer than 100 mundanes in several raids and battles. The Tribunal noted that although his use of magic had been blatant, and on occasion spectacular, Trentus had never left a survivor who might identify him as a magus of the Order of Hermes. The tribunal acquitted him of these charges.

  • AD 1194 Iberia; Sanctum Law

Magus Trentus was charged with slaying a fellow magus outside Trentus’ sanctum. Trentus argued that the other was approaching his sanctum with the intent of stealing certain magical artifacts. In accordance with precedent, Trentus was found guilty of breaking the Code, but was only punished with the loss of his familiar.

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