R: Touch, D: Sun, T: Ind
The caster can fly. He must make an Intelligence + Finesse roll to change direction or speed, with an Ease Factor related to his current speed – Ease Factor 3 for walking pace, Ease Factor 9 for moderate speed, Ease Factor 12 for maximum speed. He can move at maximum speed as fast as a running horse – about forty miles an hour – but this is reduced by one mile an hour for every point of Load he carries. He cannot physically carry a Load which inflicts a Burden more than five points greater than his Strength (i.e., 15 points Load for a character with Strength 0, 10 points Load for a character with Strength -1, etc.) A second unencumbered individual is a Load 21 on average.
(Base 15, +1 Touch, +2 Sun; Boosted, Harnessed, Tethered)
(This is adapted from Mercury’s Winged Sandals from TME)